Resume


Objective:
I am a Character Effects TD specializing in dynamic hair, cloth and fur simulation, scene finaling and basic tool development.  I thrive in a collaborative setting with strong deadlines, but I also enjoy working and learning individually.

Education:
School of Visual Art and Design at Southern Adventist University
Graduated April 2011
B.S. in Effects Animation
Minor in Graphic Design

Technical Skills:
  • Extensive experience in hair, cloth and fur simulation
  • Extensive experience in scene finaling
  • Experience developing tools with the MEL and Python scripting languages


Tools:
  • Autodesk Maya
  • nCloth
  • Syflex
  • Maya Hair
  • Shave and a Haircut
  • MEL/Python
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe After Effects
  • The Foundry Nuke


Work Experience:
Sideshow (Animated Short)  Aug 2010 - May 2011
SVAD Productions
  • Created and edited simple tools for production using MEL

Stereoscopic Animation  Jul 2010; Nov 2010 - Jan 2011
P||x
  • Collaborated with a client long distance to animate simple cubes to music for a 3D concert
  • Rendered the animation stereoscopically


Rock in the Road (Animated Short)  Jan 2008 - May 2011
SVAD Productions 
  • Hair and Cloth Simulation (nCloth, nHair)
  • Created low resolution collision and cloth meshes for simulation
  • Collaborated with modelers to create functional high resolution cloth meshes
  • Animation and Deformation Cleanup
  • Scene Finaling